Prompt: stylized linework headshot, evocative american gothic, overall composition by Ed Binkley, playful, joyful, serene, elegant, mixed media: ink + thinned watercolor + subtle coloring, modern illustration with loose expressive lines, warm pastel color palette, very filigrane textures by Haddon Sundblom, fine stylization, linework, hues and tints by Ho Baron and Jasper Johns, intricate line-art features, visible textures, --ar 1:1 --q 2 --s 750, brightened color palette, sketchy pointilism details, mokuhanga art merged with zentangle style, complexion 1.3, multi-layered eyes, stylized hairdo, post-avantgarde style, phong shading, mip-mapping 1.5, brightness 1.3, displacement mapping 1.4, liminal, dyed, gradient inking, tesselated, dof, debeh, bokeh, raytraced shadows, 3D effects, color scheme of cream-white light-yellow, burnt-orange, dark-grey, sloppily tesselated, painterly graphic emphasis, visible textures, estranged light transitions, brightened abstract coherence and only curves in zentangle style, banging fractalisation, stylization, tesselated, stippled, color spaces, high contrast, dynamic lighting 1.7, plasticity 1.2, subsurface scattering 1.4, delicate skin, intricate shadows, evolving form, subtle luminism and extreme variety of colors, slightly sculpted, flowing hair illusion, subsurface scattering, raytraced shadows, movie still, subsurface scattering 1.3, dry ink brush outlining, dyed graffitti wall art reminiscence by Man Ray, beautiful line-art, grunge aesthetic, fusion art concept, precise Gelsculpt 64K, stylized chipped patchwork, sprayed painture, warm pastel color palette, simplistic headshot, layers of fabric that blend with turbulent flares amidst scruff, liminal, dynamic lighting effects, ambient occlusion, hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork, pellucid details, juminocore elements, 128k rendering, cel-shaded drawing in the styles of Naoto Hattori, Renny Tait, and William Turner, detailed line-art with geometrical precision, utilizing hues by Ho Baron for an effusive color palette. indiecore details, smirky smile, tetradic color scheme baby-blue light-pink currant-red goldenrut-yellow, smooth, brightness, joyful 3 point lighting, consistent lines for a coherent and nuanced composition, illuminated by dappled lighting. tesselated, stippled, blotted textures for a touch of realism, with a nod to 1970's vintage cartoon aesthetics, detailed fantasy illustration reminiscent of American Gothic merged with comic book art. Maximalism, rule of thirds., darkened metallic-honey accents, wavery dappled lighting, zentangle, rim lighting, otherworldly ambiance, hatching influences, color hues by Overton Loyd and Ho baron, subtle influence from William Bradley, luminism approach, watercolor overspray technique, extreme variety of colors, slightly sculpted, flowing hair illusion, ethereal atmosphere,of, bokeh, debeh, negative lucas numbers, iridescent, unique, simplistic yet romantic abstraction by Frank Frazetta, stencil themed, octane render illustration,
Prompt: stylized linework headshot, evocative american gothic, overall composition by Ed Binkley, playful, joyful, serene, elegant, mixed media: ink + thinned watercolor + subtle coloring, modern illustration with loose expressive lines, warm pastel color palette, very filigrane textures by Haddon Sundblom, fine stylization, linework, hues and tints by Ho Baron and Jasper Johns, intricate line-art features, visible textures, --ar 1:1 --q 2 --s 750, brightened color palette, sketchy pointilism details, mokuhanga art merged with zentangle style, complexion 1.3, multi-layered eyes, stylized hairdo, post-avantgarde style, phong shading, mip-mapping 1.5, brightness 1.3, displacement mapping 1.4, liminal, dyed, gradient inking, tesselated, dof, debeh, bokeh, raytraced shadows, 3D effects, color scheme of cream-white light-yellow, burnt-orange, dark-grey, sloppily tesselated, painterly graphic emphasis, visible textures, estranged light transitions, brightened abstract coherence and only curves in zentangle style, banging fractalisation, stylization, tesselated, stippled, color spaces, high contrast, dynamic lighting 1.7, plasticity 1.2, subsurface scattering 1.4, delicate skin, intricate shadows, evolving form, subtle luminism and extreme variety of colors, slightly sculpted, flowing hair illusion, subsurface scattering, raytraced shadows, movie still, subsurface scattering 1.3, dry ink brush outlining, dyed graffitti wall art reminiscence by Man Ray, beautiful line-art, grunge aesthetic, fusion art concept, precise Gelsculpt 64K, stylized chipped patchwork, sprayed painture, warm pastel color palette, simplistic headshot, layers of fabric that blend with turbulent flares amidst scruff, liminal, dynamic lighting effects, ambient occlusion, hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork, pellucid details, juminocore elements, 128k rendering, cel-shaded drawing in the styles of Naoto Hattori, Renny Tait, and William Turner, detailed line-art with geometrical precision, utilizing hues by Ho Baron for an effusive color palette. indiecore details, smirky smile, tetradic color scheme baby-blue light-pink currant-red goldenrut-yellow, smooth, brightness, joyful 3 point lighting, consistent lines for a coherent and nuanced composition, illuminated by dappled lighting. tesselated, stippled, blotted textures for a touch of realism, with a nod to 1970's vintage cartoon aesthetics, detailed fantasy illustration reminiscent of American Gothic merged with comic book art. Maximalism, rule of thirds., darkened metallic-honey accents, wavery dappled lighting, zentangle, rim lighting, otherworldly ambiance, hatching influences, color hues by Overton Loyd and Ho baron, subtle influence from William Bradley, luminism approach, watercolor overspray technique, extreme variety of colors, slightly sculpted, flowing hair illusion, ethereal atmosphere,of, bokeh, debeh, negative lucas numbers, iridescent, unique, simplistic yet romantic abstraction by Frank Frazetta, stencil themed, octane render illustration,
Would you like to report this Dream as inappropriate?
Prompt:
stylized linework headshot, evocative american gothic, overall composition by Ed Binkley, playful, joyful, serene, elegant, mixed media: ink + thinned watercolor + subtle coloring, modern illustration with loose expressive lines, warm pastel color palette, very filigrane textures by Haddon Sundblom, fine stylization, linework, hues and tints by Ho Baron and Jasper Johns, intricate line-art features, visible textures, --ar 1:1 --q 2 --s 750, brightened color palette, sketchy pointilism details, mokuhanga art merged with zentangle style, complexion 1.3, multi-layered eyes, stylized hairdo, post-avantgarde style, phong shading, mip-mapping 1.5, brightness 1.3, displacement mapping 1.4, liminal, dyed, gradient inking, tesselated, dof, debeh, bokeh, raytraced shadows, 3D effects, color scheme of cream-white light-yellow, burnt-orange, dark-grey, sloppily tesselated, painterly graphic emphasis, visible textures, estranged light transitions, brightened abstract coherence and only curves in zentangle style, banging fractalisation, stylization, tesselated, stippled, color spaces, high contrast, dynamic lighting 1.7, plasticity 1.2, subsurface scattering 1.4, delicate skin, intricate shadows, evolving form, subtle luminism and extreme variety of colors, slightly sculpted, flowing hair illusion, subsurface scattering, raytraced shadows, movie still, subsurface scattering 1.3, dry ink brush outlining, dyed graffitti wall art reminiscence by Man Ray, beautiful line-art, grunge aesthetic, fusion art concept, precise Gelsculpt 64K, stylized chipped patchwork, sprayed painture, warm pastel color palette, simplistic headshot, layers of fabric that blend with turbulent flares amidst scruff, liminal, dynamic lighting effects, ambient occlusion, hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork, pellucid details, juminocore elements, 128k rendering, cel-shaded drawing in the styles of Naoto Hattori, Renny Tait, and William Turner, detailed line-art with geometrical precision, utilizing hues by Ho Baron for an effusive color palette. indiecore details, smirky smile, tetradic color scheme baby-blue light-pink currant-red goldenrut-yellow, smooth, brightness, joyful 3 point lighting, consistent lines for a coherent and nuanced composition, illuminated by dappled lighting. tesselated, stippled, blotted textures for a touch of realism, with a nod to 1970's vintage cartoon aesthetics, detailed fantasy illustration reminiscent of American Gothic merged with comic book art. Maximalism, rule of thirds., darkened metallic-honey accents, wavery dappled lighting, zentangle, rim lighting, otherworldly ambiance, hatching influences, color hues by Overton Loyd and Ho baron, subtle influence from William Bradley, luminism approach, watercolor overspray technique, extreme variety of colors, slightly sculpted, flowing hair illusion, ethereal atmosphere,of, bokeh, debeh, negative lucas numbers, iridescent, unique, simplistic yet romantic abstraction by Frank Frazetta, stencil themed, octane render illustration,
Modifiers:
concept art
sharp focus
8k
ray tracing
masterpiece
dynamic lighting
high contrast
subsurface scattering
Dreamscape
Fractals
raytracing
saturated colors
cel-shaded
Ambient occlusion
Shadow mapping
captivating
Earl Moran
cymatics
colored line patterns
Divisionism
Haddon Sundblom
Brightness
texture mapping
1930s pulp adventure magazine
3D effects
mystical lighting
detailed ink splatter on cracked paper,
3 layers in logarithmic distance with DOF
Luminosity
anisotropic filtering
raytraced shadows
shadow mapping,
highly detailed textures
calligraphic line art
colorful yam
high coloring 1.4
smooth edges,intricate
Artistic embellishments that do not detract from the composition
contouring outlines by Susan Seddon Boulet
soft textures
impeccable sublime styling & design
scenary depth
complexity
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
detailed stylized linework surrounding
catenaries
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.