Pipe City: A Masterpiece of Texture

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  • captureubuntu's avatar Artist
    captureubu...
  • DDG Model
    AIVision
  • Access
    Public
  • Created
    1yr ago
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Prompt

Citty Skyline,& Tunnel, Semi-abstract, precise, detailed, multi-layered textures, op art, granular, structural textured micro-glitch Jos De Mey, textures including cross-hatching stippling pointillism, shading, stacking, Scribbling, contour lines, smudging, overlays, sgraffito, dry brushing, scumbling, impasto, frottage, collage sponging etching rubbing stenciling, array of line art styles & stacked lines + parallel running lines, Esao Andrews Dirk Dzimirsky Chiaroscuro Harry Clarke Paul Cadden Anna Ostoya G Hein Gorny DZO: Victor Vasarely jos de mey Anthony Gerace Vladimir Kush, 16K UHD HDR

More about Pipe City: A Masterpiece of Texture

The artwork features a city skyline and tunnel in a semi-abstract style with precise, detailed, and multi-layered textures. It incorporates various techniques like cross-hatching, stippling, and shading to create an op art effect. The piece is characterized by granular textures, structural elements, and micro-glitches, resulting in an incredibly detailed and visually

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