Prompt:
Dynamic, high-energy shot of a fierce rodent-like alien soldier crouched on one knee next to a stone wall, with a futuristic blaster held to his shoulder, aiming off-camera. Sharp focus on the soldier’s intense expression, dynamic ruffled hair and detailed finger positioning, realistic well-worn body armor. Weird brightly-colored alien graffiti background, dust particles subtly motion-blurred to convey speed. Crisp sunlight casting soft shadows on soldier and wall. An award-winning, iconic art gallery masterpiece with clarity on main subjects. Brought to life in all its finery by a genius virtuoso, using the finest tools.
Camera: RED V-RAPTOR (Global Shutter), Cooke Panchro/i Classic 75mm PL Mount Cine Lens, f/2.2 aperture, ISO 100, fast shutter to freeze motion, shallow depth of field. Absolute obsession with ultra-high quality. Rendered via spectral engine with full photon mapping, bidirectional path tracing. Finest assets, refined geometry, texture fidelity, 32k 600DPI, smooth continuous refined lines.
L1: ZBrush 2025 sculpting alien soldier anatomy and blaster; Mudbox 2025 modeling wall and urban props; Houdini 20 generates dust particle effects (simulated physics).
L2: Substance Painter 2025 texturing body armor microdetails, blaster indicator lights and scratches, texture of stones.
L3: Maya 7 layout for dynamic composition focusing on alien soldier and wall with urban background depth.
L4: HDRI lighting, Corona 13 Premium directional sunlight, soft fill lights, ambient occlusion for depth.
L5: Arnold 7 final render with RTX shaders, photon mapping, bidirectional path/ray tracing; motion blur on dust particles and body armor edges.
L6: Post-processing in DaVinci Resolve 20 with subtle sharpening, vivid color grading enhancing contrast and hair detail. Output: 32k resolution, 600DPI, art gallery-quality hyperrealism.