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Bandy
Model: DaVinci2
Size: 1080 X 1104 (1.19 MP)
Used settings:
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Bandy
Model: DaVinci2
Size: 1080 X 1104 (1.19 MP)
Used settings:
Would you like to report this Dream as inappropriate?
+ Prompt:
Female handsome portrait by Jakob Ferdinand Voet and Ed Binkley. stylized, alternative post-fauvism, tremendous color glitch, abstract collage style by aleXsandro Palombo, color shapes, warm gradient inking colors ranging from bright beige to dark baby-blue, intricately textured, tesselated hairdo, cel-shaded, dappled, outstanding, stunning, leeway for color shapes, angled 3d portrait in style of Sam Toft, back-lit, intricate porcelain skin, stylized with micro-pen lines, warm coloring with earthy tones, grunge, depth and scale, severely quilling, translucent, opaque color shapes by Henri Matisse, lighting by Alex Grey, reminiscent of Neo Rauch and Tim Burton, Mandy Disher's coloring, light background setting, rewildered, cymatics-inspired design elements, hand-drawn, high contrast, dystopian coloring style reminiscent of Susan Seddon Boulet with contouring outlines and hues by Didier Lourenço, beautiful, delicate yet mysterious aura, multi-layered eyes, framed by long dark wavy hairbangs, cel-shaded, sculpted ensuring perfect symmetry and intricate visual cohorence, luminism, plasticity 1.6, dynamic lighting effects. Magical realism, weakening. slackening, hand-drawn style of Darren Waterston and Georgia O'Keeffe and Jasper Johns, hues by Ed Binkley, embodiment by Ho Baron, headshot, hand-drawn close-up. Gothic-inspired woodblock print featuring a stylized portrait with a juvenile essence blending elements of Post-Avantgarde and pointillism, layered geometrical surrealism. estranged metallic paints, dappled glow, line-art concept, whimsical retro fusion, Riemann's geometrical spheres, vibrant red and black, brightened colors, impossible light transitions, luminism, digital art, atmospheric, abstracted glowing, 3D textured metallic-colored shapes, polished finish, complex and layered composition, visible textures, parallax occlusion 1.4, debeh, bokeh, vfx, rendered in UHD HDR using Octane render, emphasizing a cinematic and comic book art style
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
You cannot go deeper into someone else's dream. You must create your own.
Currently going deeper is available only for Deep Dreams.