Prompt:
Interior, present tense: a long wood-and-brass bar anchors the frame, elbows’ varnish rubbed to a satin sheen; behind it, a dragon‑kin bartender—emerald scales dulled at the edges—polishes a highball glass with a linen rag, slit pupils tracking the room with the weary vigilance of someone who has seen every story twice. The space wears a 1940s noir mood transposed into a hybrid fantasy city: brass sconces pool amber light, rain saws at the window glass and smears neon into ribbons outside, and smoke drifts in soft strata over wood paneling. Elves in pinstripes and pocket squares trade quiet words; orcs in cracked leather cradle heavy tumblers; a halfling in a fedora warms his hands over a steaming cobalt drink. Steam curls from mugs; a cocktail glows from within like bottled spellfire; the mounted griffon claw above the mirror twitches once, and only the bartender notices. Notes from a silver cornet thread through the murmur, syncopated by an alien snare whose shell hums with faint runes. Condensation trails the backs of bottles; a wet umbrella ticks on the brass foot‑rail; someone laughs, too bright, and the room swallows the echo. Bar rail brass is worn to a soft gold; stool leather is cracked and comfortable; glassware prisms the sconce‑light into jewel tones; elven cufflinks carry inlaid sigils; a bone‑hilted sword rests in a shadowbox; map parchment curls at the corners, stained and thumbed. Foreground: a half‑played hand of damp cards and a still‑smoking pipe on a scarred table. Midground: clusters of patrons cut into silhouettes and reflections, the bartender’s movement repeating in the backbar mirror. Background: artifacts crowd the wall; beyond them, rain‑ruled streets tilt away into neon haze. Gold light feathers over wood grain and glass edges; highlight bloom softens hotspots; smoke and breath catch the light in low volumetric bands; shadows nest under beams and booth lips, as if the room were painted in warm oil and memory.
--mod deepfocusclarity, --mod ambienthaze, --mod bounceglow, --mod highlightscatter, --mod radiantgradient, --mod volumetricshafts, --mod raytracedlighting, --mod rimlight, --mod reflect-flood, --mod paintedlight, --mod volumelighting, --mod dynamiccomposition, --mod deep-perspective, --mod wideangle35mm, --mod style-cinematic, --mod hyperreal, --mod pulpcoverdrama, --mod structuregrain, --mod glassreflectivity, --mod metalreflectance, --mod digital-illustration, --mod grungewash, --mod softfocus, --mod ultra-detail, --mod fantasy-core