Prompt: stylized portrat, intricate lines, geometrical stylization 1.8, cracked paper texture, small brushstrokes with defined edges, tiny and lean lines, orphism, abstracted collage reminiscence, fusion of Ho Baron & Endre Penovac's essence, color palette inspired by ho baron and Basil Gogos, William Bradley and Carne Griffith's coloring style, paper-cut art techniques. Old paper texture, 128K, crisp quality, intricate detail, collage-art merged with zentangle line-art, evoking 1980's fantasy art, rule of thirds, integrating geometric shapes in a layered, tessellated, stippled details outlines reminiscent of Lyonel Feininger, dyed, dynamic lighting effects, ambient occlusion, hues by Brad Kunkle, lighting by Ed Paschke, transpositional invisible aperture, fill backlighting, cel-shaded, brightness 1.3, back-lit, hdr, hypermaximalist, by David Lynch and Renny Tait, hinting at cosmic mysteries. Delicate merging with visible carvings and Luminism, mixed media style. Inspired by Man Ray, Ho Baron and Renny Tait. Grungy, flamboyant, uncouth, banging, scruffy, restraint, raw, exuding joyful pencil sketch art blend, enchanting book cover illustration featuring a juvenile temptress, line-art features, lavish expression, turbulent clouds. liminal, luminism, plasticity 1.6, abstracted maximalism, surrealism, defined brush strokes, textured dyed background, acidic neo noir inspired by the styles of Storm Thorgerson and Man Ray, reminiscent of shrill psychedelic postimpressionism by Man Ray and Walter Molino, slim and tiny elements, soft light, novelty architecture, very defined Lissajous lines, intricate line-art. unique shapes, warm coloring, harsh, subsurface scattering 1.3, raytraced shadows 1.3, hypermaximalist surrealism by Renny Tait and Lyonel Feininger. Mixed media art envisioning an abstract dark fantasy inspired by Ilya Zomb with a top-to-bottom view and wet-on-wet technique for a textured appearance,
Prompt: stylized portrat, intricate lines, geometrical stylization 1.8, cracked paper texture, small brushstrokes with defined edges, tiny and lean lines, orphism, abstracted collage reminiscence, fusion of Ho Baron & Endre Penovac's essence, color palette inspired by ho baron and Basil Gogos, William Bradley and Carne Griffith's coloring style, paper-cut art techniques. Old paper texture, 128K, crisp quality, intricate detail, collage-art merged with zentangle line-art, evoking 1980's fantasy art, rule of thirds, integrating geometric shapes in a layered, tessellated, stippled details outlines reminiscent of Lyonel Feininger, dyed, dynamic lighting effects, ambient occlusion, hues by Brad Kunkle, lighting by Ed Paschke, transpositional invisible aperture, fill backlighting, cel-shaded, brightness 1.3, back-lit, hdr, hypermaximalist, by David Lynch and Renny Tait, hinting at cosmic mysteries. Delicate merging with visible carvings and Luminism, mixed media style. Inspired by Man Ray, Ho Baron and Renny Tait. Grungy, flamboyant, uncouth, banging, scruffy, restraint, raw, exuding joyful pencil sketch art blend, enchanting book cover illustration featuring a juvenile temptress, line-art features, lavish expression, turbulent clouds. liminal, luminism, plasticity 1.6, abstracted maximalism, surrealism, defined brush strokes, textured dyed background, acidic neo noir inspired by the styles of Storm Thorgerson and Man Ray, reminiscent of shrill psychedelic postimpressionism by Man Ray and Walter Molino, slim and tiny elements, soft light, novelty architecture, very defined Lissajous lines, intricate line-art. unique shapes, warm coloring, harsh, subsurface scattering 1.3, raytraced shadows 1.3, hypermaximalist surrealism by Renny Tait and Lyonel Feininger. Mixed media art envisioning an abstract dark fantasy inspired by Ilya Zomb with a top-to-bottom view and wet-on-wet technique for a textured appearance,
Would you like to report this Dream as inappropriate?
Prompt:
stylized portrat, intricate lines, geometrical stylization 1.8, cracked paper texture, small brushstrokes with defined edges, tiny and lean lines, orphism, abstracted collage reminiscence, fusion of Ho Baron & Endre Penovac's essence, color palette inspired by ho baron and Basil Gogos, William Bradley and Carne Griffith's coloring style, paper-cut art techniques. Old paper texture, 128K, crisp quality, intricate detail, collage-art merged with zentangle line-art, evoking 1980's fantasy art, rule of thirds, integrating geometric shapes in a layered, tessellated, stippled details outlines reminiscent of Lyonel Feininger, dyed, dynamic lighting effects, ambient occlusion, hues by Brad Kunkle, lighting by Ed Paschke, transpositional invisible aperture, fill backlighting, cel-shaded, brightness 1.3, back-lit, hdr, hypermaximalist, by David Lynch and Renny Tait, hinting at cosmic mysteries. Delicate merging with visible carvings and Luminism, mixed media style. Inspired by Man Ray, Ho Baron and Renny Tait. Grungy, flamboyant, uncouth, banging, scruffy, restraint, raw, exuding joyful pencil sketch art blend, enchanting book cover illustration featuring a juvenile temptress, line-art features, lavish expression, turbulent clouds. liminal, luminism, plasticity 1.6, abstracted maximalism, surrealism, defined brush strokes, textured dyed background, acidic neo noir inspired by the styles of Storm Thorgerson and Man Ray, reminiscent of shrill psychedelic postimpressionism by Man Ray and Walter Molino, slim and tiny elements, soft light, novelty architecture, very defined Lissajous lines, intricate line-art. unique shapes, warm coloring, harsh, subsurface scattering 1.3, raytraced shadows 1.3, hypermaximalist surrealism by Renny Tait and Lyonel Feininger. Mixed media art envisioning an abstract dark fantasy inspired by Ilya Zomb with a top-to-bottom view and wet-on-wet technique for a textured appearance,
Modifiers:
bokeh
concept art
sharp focus
extremely detailed
8k
ray tracing
masterpiece
beautiful
dynamic lighting
close up
colourful
hdr
cinematic postprocessing
American Gothic
Comic book art
saturated colors
cel-shaded
Ambient occlusion
captivating
captivating
Attention to detail
colored line patterns
Brightness
3D effects
clean crisp lines & linework & shapes & angles
Other-worldly beauty & mythical & golden ratio
enhancing symmetry, precision & golden ratio, angular
intricate, Sharp focus, depth of field, texture painting, Volumetric lighting, symmetrical
3 layers in logarithmic distance with DOF
Print, zentangle maximalism, detailed linocut
Stylized woodblock print, Shadow Mapping, color vibrancy, undetailed 3D effects, intricate
natural lighting and shadows creating a chiaroscuro effect, soft diffused light, studio lighting
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
Stylized illustration, fine strokes, cel-shading
Watercolor and ink, wavery texture
Colorful yam, saturated colors, high coloring 1.4
35 mm fuji color film --ar 2:3
anisotropic filtering
Anglo Gothic
Coffinwood
bioluminescent glow
editorial illustrations, geometrical, brushstroke fields, graphic design-inspired illustration
by WETA FX and industrial light and magic
intricate elaborate RTX enhanced CGI
bold line work
calligraphic line art
Chiaroscuro lighting in background
brightness 1.4
dynamic lighting 1.7
anisotropic filtering 1.7
brushstroke fields
colorful yam
Science-fiction illustration
high coloring 1.4
Pastel colors of light red, Soft Coral, auburn, Warm Peach
Sculpted, Frantically Baroque
Watercolor and ink, limited pallet ,Wavery textures, muted colors, custom_loss: grey
smooth edges,intricate
Chemigram technique for enhanced texture, stark contrasts, ethereal grain texture,
8k
beautiful
sharp focus
extremely detailed
nuanced painterly effect, Subtle colouring, Casual line and wash sketch, nuanced hues
parallax occlusion mapping, high contrast, tranquil, depth of field
luminal soft parametric light and shade, Soft backlighting, Enhance according to light source, conceptual 21st Century Glamour
beautiful
blotting
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
ambient occlusion 1.6
raytraced shadows 1.8,
extremely detailed
colourful
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.