Prompt:
Rapscallionstyle by Cain Kuga, 3/4 upper body portrait, mace, watercolor, digital, upper body portrait, anglocore, 96YOTTEA style <lora:ZankuroIXLLight_v2:0.6>, dyed light-purple bobcut,1girl, portrait, mesugaki, glossy highlights, female, modern_anime_render, soft_shading, Byzantine face type. 128k, UHD, HDR Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, gothical, <lora:AddMicroDetails_Illustrious_v5:0.5>, addmicrodetails, chuh4ib4ne, dynamic lighting, lazypos, glossy_highlights, FS, NixPort, novuschroma prismatic light, reflections, contrast lighting, sunlight, side lighting, <lora:r17329_illu-000015:1>, solo, glasgow smile, dyed, octane render, 128k, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), UHD <lora:h1dak0_s0u_style:1.5, stylized, atmospheric, texture mapping 1.4, parallax occlusion 1.2, foampunk 1.5, phong shading 1.2, volumetric lighting, <lora:Dark lightingSlider:-0.2>, WAI-illustrious-SDXL, mip-mapping 1.7, brightness 1.4,, uhd, hdr, preciseGelsculpt 64k,, <lora:lightingSlider>, Brightness 1.9,, <lora:illustriousXLv01_stabilizer_v1.198_1:0.8><lora:YJSD4DJ-09:0.9>, hikaru, BSS_AES, cel-shaded, gradient, (score_9, score_8_up,:1.7 ), anime, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>, dynamic lighting 1.3, retro, chuh4ib4ne, <lora:zy_illustrious_Realism_Enhancer_v1:0.55>,<lora:USNR STYLE_XL_loha:0.65>, flowing hair, slit pupils. plasticity 1.3, stylized. impossible light transitions, g0thicPXL,<lora:lightingSlider>, traumacore by Stan Lee, holographic style of Georgia O'Keefe, hallucinogenic, linear wide field of view, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), style of Hōseki no Kuni, UHD HDR, bokeh,<lora:h1dak0_s0u_style:1.5, micro-level intricacy, parallax occlusion 1.3, masterpiece, best quality, very aesthetic, absurdres
Modifiers:
bokeh
elegant
extremely detailed
8k
portrait
dynamic lighting
Unreal Engine
hdr
Orphism
Other-worldly beauty & mythical & golden ratio
enhancing symmetry, precision & golden ratio, angular
Art of Illusion 3D shading, hyperdetailed,, cel-shaded, golden ratio,
psychological assessment, brain scan, schematic evaluation, opulence
Impeccable scenery, smooth dewy complexion, proportional human anatomy, aesthetically perfect
Ultra fine, intricate ornamental details
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
Alcohol ink effect. Silver, sepia and brass colour palette.
Iridescent accents, moody painting background, close shot, highly detailed, bright visuals
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
3d effects, brightness, luminosity, anisotropic filtering, shadow mapping, raytraced shadows, ambient occlusion
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Wet-on-wet watercolor painting, wavery textures,layered geometrical art
water colour painting, Pencil and pastel, pastel artwork, line art
Hues, high coloring 1.9, saturated colors 1.5
Ethereal, otherworldly, ephemeral
spiritual, ethereal, cerebral, dethereal,
Science-fiction illustration
Sculpted, Frantically Baroque
Radiance, illustrative maximalism, plasticity
brush strokes and paint splashes in pastel colors
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
melting watercolor and black ink outlines on wet paper, soft, shading strokes, in sunshine, ethereal, S < AI
3 layers in logarithmic distance with DOF, divisionism,
Erratic Hatching Texture, Widely Softened Edges, Contrast Of Lightness/Darkness, High Saturation Of Color Range
abstract dripped, splashed and poured
parallax occlusion mapping, high contrast, tranquil, depth of field
Asher Brown Durand,Albert Bierstadt,William Hart
hallucinogenic, linear perspective, wide field of view, by Juan Brufal
vision feature, fusion with geometric Construction, sgraffito with flowing rim light
Enhance according to light source, Alt-Cinema pan-australis screengrab in Ceramica-lens, dappled illumination
Eva Gonzalès, Berthe Morisot and Marie Bracquemond
Stippled, blotted, cel-shaded, visible textures, intense color palette, HDR, UHD, debeh, bokeh, dof, dyed
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
phong shading 1.3, diffuse reflection 1.5, texture filtering, mip-mapping
Watercolor and ink, oversprayed watercoloring, wavery textures, muted colors, custom_loss: grey
Reflective mapping 1.3, raytraced shadows 1.7, displacement mapping 1.9, texture mapping 1.3, plasticity 1.3, phong shading 1.8,
Ethereal ectoplasmic essence, intricate spatial dimensions, mythical poetic narrative, intelligent distortion interplay, vivid
Evolution steps:
(See in details)
Evolution started from:
+ Prompt:
Rapscallionstyle by Cain Kuga, 3/4 upper body portrait, mace, watercolor, digital, upper body portrait, anglocore, 96YOTTEA style <lora:ZankuroIXLLight_v2:0.6>, gentildonna \(umamusume\) triadic color scheme dark-lilac dark white light-purple, 1girl, mip-mapping, dyed, bright smile, <lora:Dreamkeepers_Mace_Illustrious:0.8>, complex color scheme, gem uniform (houseki no kuni), MechaP0s, radiance, plasticity 1.3, phong shading 1.3, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, cel-shaded, 3d dynamic lighting,<lora:zy_illustrious_Realism_Enhancer_v1:0.45>, impossible light transitions, g0thicPXL, romantic, 128k, tesselated long hair, <lora:USNR STYLE_XL_loha:1.95>, <lora:lightingSlider>, traumacore influenced by Stan Lee, holographic, glasgow smile, style of (((Georgia O'Keefe, Arthur Rackham and Aubrey Beardsley))). Golden ratio Gothic cosmic horror hallucinogenic linear perspective, wide field of view, ethereal, vintage p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), upper body potrait, texture mapping 1.9, liminal, cyberpunk, tall and lean intricacies, HDR, slit pupils, non-figurative, tesselated, foampunk, (2/3 rule composition:0.5). FS, NixPort, novuschroma, <lora:h1dak0_s0u_style:1.5>, <lora:aiai-Glimra-Flux-Dev-v2.safetensors:0.5>, MechaP0s,,plasticity 1.3, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, cel-shaded, dynamic lighting,<lora:zy_illustrious_Realism_Enhancer_v1:0.45>, impossible light transitions, g0thicPXL,<lora:lightingSlider>, traumacore by Stan Lee, holographic, glasgow smile, style of Georgia O'Keefe, hallucinogenic, linear wide field of view, , p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), style of Hōseki no Kuni, UHD HDR, bokeh,<lora:h1dak0_s0u_style:1.5, micro-level intricacy, parallax occlusion 1.3, masterpiece, best quality, very aesthetic, absurdres